This is not a logo

Working towards my final piece in SL today I imported a texture I created in Photoshop. This I then applied to the logo I've been building that will sit in the middle of the 3D ad. Yay!! I had to figure out where to find special characters in the character palette so I could include the registered trade mark symbol. Hopefully my plan to import a texture with transparency will prove as easy as today's task *crosses fingers*.


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